package top.nana7mi.headshot.config;

import net.minecraftforge.common.config.Configuration;

import java.util.ArrayList;
import java.util.List;

public class HeadShotConfig {
    public static boolean draw = true;

    public static int maxDistance = 24;

    public static boolean renderInF1 = false;

    public static double heightAbove = 0.6D;

    public static boolean drawBackground = true;

    public static int backgroundPadding = 2;

    public static int backgroundHeight = 6;

    public static int barHeight = 4;

    public static int plateSize = 25;

    public static int plateSizeBoss = 50;

    public static boolean showAttributes = true;

    public static boolean showArmor = true;

    public static boolean groupArmor = true;

    public static boolean colorByType = false;

    public static int hpTextHeight = 14;

    public static boolean showMaxHP = true;

    public static boolean showCurrentHP = true;

    public static boolean showPercentage = true;

    public static boolean showOnPlayers = true;

    public static boolean showOnBosses = true;

    public static boolean showOnlyFocused = false;

    public static boolean enableDebugInfo = true;

    public static List<String> blacklist = new ArrayList<>();

    public static Configuration config;

}
